From $3 for 1,000 plays. Delivered within 1-2 days to any public Audiomack track.
Updated November 2026 · Written by the Promosound campaign team, running Audiomack campaigns for independent artists since 2025.
Plays add activity to your track. They don't guarantee Trending, chart spots or editorial picks.
What does buying Audiomack plays actually do?
When you buy Audiomack plays, you add play activity to one public track. The counter on the song page goes up, and so does the number in your Creator Dashboard. No password and no access to your account, just the track link you already share with fans.
Why bother? Audiomack listeners decide fast. Someone opens a fresh single with 40 plays and moves on. The same track with a few thousand plays reads as a release people already found. Afrobeats, hip-hop and gospel artists know this well, because those scenes live on Audiomack and move quickly.
Plays work best right after a release, while you're posting the link on socials and pushing it to fans. They give a new track a starting point instead of an empty counter.
How it works
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Copy the track link. Open the song on Audiomack and copy its public URL. It looks like audiomack.com/artist-name/song/track-name. Album, playlist and profile links aren't accepted.
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Pick a package. From 1,000 to 1,000,000 plays.
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Check out. We only need the link and your email. We never ask for a login.
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Watch the counter. Delivery runs over 1-2 days. The public counter usually updates first, and Creator Dashboard stats can lag by about a day.
Which package should I pick?
| Plays |
Price |
Good for |
| 1,000 |
$3 |
testing on a brand-new track |
| 5,000 |
$6 |
a first single from a new profile |
| 10,000 |
$10 |
a release you're actively sharing |
| 50,000 |
$25 |
lead single of an EP or mixtape |
| 100,000 |
$45 |
a track you're pitching to blogs and curators |
| 1,000,000 |
$199 |
catalog tracks and bigger campaigns |
Keep plays in proportion with the rest of the track. If a song has 300 followers behind it, 10,000 plays looks natural. A million plays with zero favorites doesn't. That's why many artists pair plays with Audiomack likes or followers, or run a full campaign from our Audiomack promotion page.
What we've learned from running Audiomack campaigns
A few patterns show up again and again in our Audiomack orders:
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10,000 plays is the package artists pick most. It's enough to make a new single look alive without looking out of place next to a small follower count.
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Followers come next. After plays, the most common Audiomack order is followers, then likes. Artists who stay on the platform build the profile, not just one track.
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Timing matters more than size. Plays do the most when they land in the first week after release, while you're still sharing the link. A big package on a track nobody is promoting rarely changes much.
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One track at a time. Artists who spread a small budget across five songs end up with five half-empty counters. Put it on the single you're pushing now.
Can plays get my track on Audiomack Trending?
Not on their own. Audiomack builds Trending and its genre charts from several signals: plays, but also favorites, re-ups, playlist adds and how fast activity grows. Editors pick featured tracks by hand. Higher play counts can improve your odds of getting noticed by listeners and curators, but nobody can honestly promise a Trending slot, and we don't.
Audiomack's own artist guide says paid streams are no substitute for fans. We agree. Use plays to give a release a starting push, then keep it going with content, collaborations and real promotion.
Audiomack Boost or buying plays: what's the difference?
Boost is Audiomack's own ad tool. You pay Audiomack to show your track to listeners it picks by genre and country, and you pay for exposure, not for a set number of plays. Buying Audiomack streams works the other way round: you choose the exact number of plays and the track you want them on. Some artists use both: plays so the track doesn't look empty, Boost to put it in front of new listeners.
What it will and won't do
It will:
- raise the public play count on the track you choose;
- make a new release look active when people open it from a shared link;
- give your campaign a starting number to build on.
It won't:
- add followers, favorites or comments by itself;
- guarantee charts, Trending or playlist placement;
- replace releases people want to listen to.
Good fit: independent artists, producers and small labels already promoting a release who want the counter to match the effort.
Not a fit: anyone hoping a number alone will build a fanbase.
FAQ
How much is 1,000 plays on Audiomack?
With us, 1,000 Audiomack plays cost $3. Bigger packages bring the price per play down: 10,000 plays are $10 and 100,000 are $45.
How much is 50,000 plays on Audiomack?
$25 for 50,000 plays, delivered within 1-2 days.
Do you need my Audiomack password?
No. We only need the public link to the track.
Which Audiomack link should I send?
The link to a single song, for example audiomack.com/artist-name/song/track-name. We don't accept album, playlist or profile links.
Will the plays show in my stats?
Yes, on the song page counter and in your Creator Dashboard. The dashboard can update a little later than the public page.
Can I promote more than one track?
From 10,000 plays, yes: tell us how to split the plays between tracks in the order note. Smaller packages go to one track.
Is it safe for my account?
We don't touch your account and we deliver gradually, but we can't speak for Audiomack's internal rules or decisions. Most artists use plays alongside their regular promotion, not instead of it.
How do I get more plays on Audiomack for free?
Release regularly, share every track link on your socials, ask fans to favorite and re-up, and collaborate with artists in your genre. Paid plays only make sense on top of that work.
Ready to start? Most artists begin with 10,000 plays for $10 on their newest single.